Home Commentary Competitions Strategizing for Pentathlon
Strategizing for Pentathlon PDF Print E-mail
Written by Derian le Breton   
Sunday, 21 August 2011 18:49

In 2011, I entered and ultimately won Caid's Kingdom-level A&S championship, Pentathlon.  Several people have asked my how my entries scored, and if I have any thoughts on how to plan a successful set of entries.  This article attempts to address both of these questions.

First, my entries and their scores:

Item Category Entered Level Scored Level Score
A 14th Century Ring Brooch 1.4.1 (Jewelery, Metalwork) Journeyman Artisan 84
14th Century Heraldic Coins 1.6.5 (Heraldic Display) Artisan Artisan 95
11th Century Hiberno-Norse Pennies 1.9.5 (Stamped Coins) Artisan Artisan 91
A Late Medieval Farmhouse Ale 2.22.1 (Brewing, Beer) Journeyman Journeyman 63
Hippocras (Spiced Wine) 2.22.3 (Brewing, Medicinals) Journeyman Journeyman 73
A Woven Belt 4.32.5 (Costume Accessories) Apprentice Journeyman 72
A Knife Scabbard 5.38.4 (Leatherwork, Other) Apprentice Apprentice 66
A 14th Century Knife 5.48.6 (Culinary Tools) Apprentice Artisan 86
Christianization and Literacy in the Danelaw: Evidence From Coins 6.49.0 (Research Paper) Journeyman Journeyman 84
Making Money The Medieval Way: A How-To Paper on Coining 6.50.0 (How-to Paper) Journeyman Artisan


I have a few thoughts on these scores:

  • I should have entered the knife scabbard at the Journeyman level.  It received glowing feedback, and basically maximum scores for the apprentice level.
  • My beer scored poorly largely due to poor carbonation.
  • Otherwise, I feel that the scores are generally a pretty good reflection of my entries, both in execution and documentation.

A few general thoughts:

  • Unless your entry is *truly* a first effort in a craft that you have utterly zero experience in, I would enter it at the journeyman level.  Artisan entries should be saved for those crafts in which you consider yourself highly skilled, but you have very little to lose by entering your items at the journeyman level.
  • As a full entrant, you are required to enter at least four categories, and they use your top five scores.  Enter as many categories as you can.  Most of us have one or two skills that we focus on.
  • Be creative when reading the categories.  I entered coins (my specialty) as "heraldic display", because they had some heraldry on them.  Take your skills and think about how you could apply them to create an item in each major category.
  • I highly recommend doing at least one paper.  The advanced deadline will require you to get started early.  If you stick with it, this will give you at least one completed entry months before the competition, and you'll probably make progress on your other entries since you are thinking about the competition.
  • It is imperative that you do your research first.  You should at least have enough of an idea about the history behind the items you are going to make so that you don't end up making something that cannot be documented.  Basing your items off of extant artifacts is best.  Failing that, items that have multiple lower quality sources (writings, paintings, etc).  Avoid speculation.


Last Updated on Sunday, 21 August 2011 18:52
Copyright © 2018 erminesable. All Rights Reserved.